Wednesday, March 25, 2009

GDC Slides

So my 2009 Game Developers Talk is done. Here's the link to the slides for Little Hands, Foul Moods, and Runny Noses 2.0: The research you should know when making games for kids. I recommend using save as rather than trying to open it directly. The file is big!

Eventually I'll post some of the lost slides. I had so much jammed into that talk that I had to cut really good stuff! Ah well.

More soon on the conference...

Tuesday, March 24, 2009

The Cast-Off Slides

When I'm at GDC, I feel this overwhelming urge to defend kids games. Probably because I'm surrounded by World of Warcraft and Ninja Gaiden players and not that many kids' games people. So originally, I had a slide in my presentation (shameless plug -- Wednesday at 2:30!) that had some recent kids and games stats. But my presentation is incredibly dense (slides to come soon...). And as such, I've had to make some tough cuts. One thing to go was the stats. I'm going to operate on the assumption that everyone at the session is there because they know kids games are an important share of the market. So for lack of a better place to share the info, here's the data from the slides.
- 84% of kids ages 2-14 play games on digital devices (NPD, 2008)
- 82% of kids ages 2-5 play games on digital devices (NPD, 2009)
- 20% of children ages 4-14 own a cell phone and 13% of ages 4-5 report using cell phones (NPD, 2008)
- 2-14 y.o. spend an average of 44 minutes per session on video gaming consoles (NPD, 2007)

More discarded slides and info to come!

Sunday, March 8, 2009

Game Developers Conference is soon!

I'm discovering that I'm really bad at blogging. Don't know why I thought I might be able to do this regularly when I've never even been able to keep a personal journal. Oh well, that's just who I am!

But happily, my Game Developers Conference session has finally been assigned a time.

Little Hands, Foul Moods, and Runny Noses 2.0: The research you should know when developing games for kids will be on Wednesday, March 25, 2009, at 2:30 p.m.

There's a summary on the site, too. But basically, I'm attempting to focus on the research that is relevant to developing games for touch-screens (finger or stylus) and motion-based games. So it's a lot of discussion of gross and fine motor skills. Should be interesting!